Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Feb 10, 2012, 11:45 PM // 23:45   #21
Krytan Explorer
 
nuclear_herring's Avatar
 
Join Date: Jun 2007
Location: New Zealand
Guild: Impus Jaenellus (Imp)
Profession: R/Mo
Advertisement

Disable Ads
Default

I was offered Memories of Purity before I finished Part 3, so you are not forced to finish if you want the old spawns back.
Not that it makes much difference to me. I vanquished Cantha before WoC was even a glimmer in Anets' eye.
nuclear_herring is offline   Reply With Quote
Old Feb 11, 2012, 12:15 AM // 00:15   #22
Grotto Attendant
 
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
Default

Quote:
Originally Posted by StormDragonZ View Post
I think it gets to a point when just about every line of dialogue has some kind of reference to something else.

I'm probably the only person in the entire GW playerbase that is getting rather annoyed over the supersaturation of references. It only made these quests and WoC itself seem like one big display of humor.

Then again, it wouldn't surprise me if nearly 70% or more of those who did these quests didn't even bother to read any dialogue.

That's my only problem coming out of the WoC storyline, and it only makes me ponder how deep in random references will be seen in GW2.
I, for one, didn't bother to read the dialog. I lost interest in whatever story there is/was to WoC by the 3rd or 4th quest in part 1. (Went from "Follow the story" to "just get this crap over with.") By the time part 2 came along, whatever tidbits of story from part 1 I did get, I had forgotten.

Having said that, I did enjoy the quests of parts 2 & 3. Didn't know why I was doing (story-wise) whatever it was I was doing, but at least the quests had some variety to them.

Going through WoC once was enough for me - but Kudos to you, A-Net for putting something out that so many other people are enjoying.
Kook~NBK~ is offline   Reply With Quote
Old Feb 11, 2012, 01:01 AM // 01:01   #23
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
oh, i saw there's a quest to undo every spawn, but you most likely must have done everything in WoC -_-

i quit WoC after my rit done it and every future content like this

quest is called : Memories of Purity
Nah. It works anytime, as long as you don't have some other WoC quest overriding the spawns, and the quests seem to change spawns in the areas they take place while you have the memories quest.

By the way... doesn't feel weird to have a quest that doesn't have any objectives?
Can you even call it a quest?

Quote:
Originally Posted by Daesu View Post
[...]
I don't mind if they are repeatable provided the rewards are changed to personal rewards like XP and some gold upon repeat. I sure hate to see all the WoC greens and pandas flooding the game economy.
WiK also had greens and miniatures, and they are not flooding anything. They are rare enough so you can buy it from others if you are impatient, or get them by yourself if you don't want to trade, without having to take eons.

GW doesn't have an automated trade system like most other similar games, and you can't force players to trade manually, because for many people it's horribly boring, and a game isn't supposed to be boring.
MithranArkanere is offline   Reply With Quote
Old Feb 11, 2012, 01:09 AM // 01:09   #24
Desert Nomad
 
jazilla's Avatar
 
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
Default

Quote:
Originally Posted by Daesu View Post
. I sure hate to see all the WoC greens and pandas flooding the game economy.
The panda is attainable for 15 gold z coins and 100 gold in the zaishen menagerie. don't need a drop from the new trade-ins at all if you dont want it.

On topic: I just want to give a big THANKS to anet for putting together a great 3rd part of WoC! Super cool content and very creative new weapons.
jazilla is offline   Reply With Quote
Old Feb 11, 2012, 11:34 AM // 11:34   #25
Krytan Explorer
 
_Aphotic_'s Avatar
 
Join Date: Mar 2010
Guild: Muppets Versus Muppets [MvM]
Profession: P/A
Default

Thanks ANET!


You should make an E-card out of this or something.
_Aphotic_ is offline   Reply With Quote
Old Feb 11, 2012, 12:42 PM // 12:42   #26
Krytan Explorer
 
Join Date: Feb 2011
Guild: Girl
Profession: E/
Default

I beat WoC yesterday on NM, and absolutely loved every moment of part 3. The random, high rewards from lockboxes (plus the many other choices to spend on too), the storyline, the humour, and the creative quests that felt both acessible (difficuly-wise) but intense (omg, they're popping from both sides, I must be quick, quick! omg they're almost killing that guy, quick heroes, kill those first!).

In fact, considering that most of GW quest content is about battling, I was really surprised by the creativity behind the new quests (part 2 included, and even a few from part 1). Managing two sides under attack, running away from hordes of monsters with a "time limit" (and battling your way out), punching gangs to death, getting away from factions clashing with each other, using environment weapons and positioning armies for ground control, etc. There was a tasty combination of story flavor mixed with quest objectives, where the "story" or the "background story" was told many times through gameplay, which further made each quest memorable.

This is also the first GW storyline that I truly cared for. Although it was hard to get interested early on (too much monotonous background exposition), and the lack of cutscenes and the huge walls of text (all faults of an outdated engine) never helped much through the entire thing, so it's to be expected that a lot of people skip it.

From Nightfall and on, the stories of GW started to have good dialogue, good humour and good character development, but they remained as cliché and predictable as ever. But this time, the ambiguity and the realistic development of the ministry was far more interesting and thought-provoking, Miku's arch enhanced the politics arch by strenghtning the human side of the story and the player's personal affection to it, making it overall more memorable, and even the player's Hero/ Main Character got some interesting development that lead them to say some epic lines later on about themselves. I also found the hero's/ player's role in the story extremely active. Our character wasn't just there being endlessly guided by random NPCs, and then going to a final battle and killing everything out. We actually took (scripted, exceptions aside) decisions, and we were actively involved in the many sides of the story (inside the ministry, out of the ministry, the tengu, the gangs, Miku's/ Reiko's, the citizens of Cantha).

I've never cared about Factions storyline and world before Winds of Change. Now, whenever I explore it, vanquish it, or do whatever in it, I always associate this continent with its current events. The constant depression upon the citizens, and those who try to fight in the shadows, the annihilation of races and gangs in the shadows, the places overrun by the white ministry soldiers and what started as a perfectly "good" order going misguided and getting oppressive (NOT in a simple "Im now evil way), and the unclear future of Cantha in the middle of such chaos. Because I never cared about Factions before, I can safely say that Factions was never, to me, about chasing Shiro and fighting zombies in the way. If I were to choose the most iconic image for Cantha, I would go for an image of the Ministry of Purity.

Last edited by DiogoSilva; Feb 11, 2012 at 12:48 PM // 12:48..
DiogoSilva is offline   Reply With Quote
Old Feb 11, 2012, 04:57 PM // 16:57   #27
Desert Nomad
 
Gill Halendt's Avatar
 
Join Date: Mar 2008
Default

Will we get to know what happened to Evennia before GW2 by any chance?

Or, they could just place her gravestone in the sequel with an inscription that says: "Maybe we should have given her a map instead of supplies. You will be missed. Like, litterally."
Gill Halendt is offline   Reply With Quote
Old Feb 11, 2012, 05:39 PM // 17:39   #28
Lion's Arch Merchant
 
Join Date: May 2008
Location: Netherlands
Guild: The Saviors Of [EviL]
Profession: D/
Default

Thank you for creating WoC Anet.
I found it to be very enjoyable, and a few HM quests ( read: tracking the corruption) were even challenging to complete.
Also thanks for giving me Zei Ri as an additional reward for replaying the content in HM.
I hope that you will consider creating a series of GW:Beyond quests for Elona as well.

Keep up the good work!
Wielder Of Magic is offline   Reply With Quote
Old Feb 11, 2012, 06:09 PM // 18:09   #29
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Thank you for listening to the community and creating the quest "Memories of Purity" to bring the spawns back to pre-WoC.

----------

Quote:
Originally Posted by MithranArkanere View Post
WiK also had greens and miniatures, and they are not flooding anything. They are rare enough so you can buy it from others if you are impatient, or get them by yourself if you don't want to trade, without having to take eons.

GW doesn't have an automated trade system like most other similar games, and you can't force players to trade manually, because for many people it's horribly boring, and a game isn't supposed to be boring.
Wik nerfs the rewards when you repeat their repeatable quests from medals of honor to war supplies. This makes it more difficult to repeatedly farm them. Ask yourself, why would they bother to setup a different set of reward for repeat vs the first time. They are trying to preserve the rarity of those items.

I disagree with you that we should make these quests farmable and flood the markets with the unique WoC rewards without nerfing the rewards on repeated attempts. Next thing you know there will be speed clear builds for them. If ANet wants to make the quests repeatable then they should also nerf their rewards upon repeat, like they did for WiK, so that it is not as worth it to farm them.

@jazilla: You can try to farm the 15 gold zcoins but it would take awhile which is the point.

Last edited by Daesu; Feb 11, 2012 at 06:28 PM // 18:28..
Daesu is offline   Reply With Quote
Old Feb 11, 2012, 11:21 PM // 23:21   #30
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

Quote:
Originally Posted by Daesu View Post
[...]
I disagree with you that we should make these quests farmable and flood the markets with the unique WoC rewards without nerfing the rewards on repeated attempts. Next thing you know there will be speed clear builds for them. If ANet wants to make the quests repeatable then they should also nerf their rewards upon repeat, like they did for WiK, so that it is not as worth it to farm them.

@jazilla: You can try to farm the 15 gold zcoins but it would take awhile which is the point.
If you think these quests are 'farmable' (and give "farmable" the meaning I do), then we have a problem. Either you have or know of someone that has a build that can be easily used by anyone to complete WoC in little time, and so it must be a greatly overpowered build that must be nerfed as soon as possible.

I never mentioned anything about number of rewards in the first place. You just said they should not be repeatable because you found them boring, and I believe that is not a valid reason.

Then you wanted to change the rewards to just XP and gold, which isn't needed.
I brought up the WiK repeatable quests as an example and reference. If you already knew that they don't give as much rewards, then what made you think I would pretend to have the same rewards in WoC, when I used WiK repeatables as reference and I didn't mention anything else?

As long as Imperial Guard Requisition Orders and Imperial Dragon's Tear are not given again, it should be fine if they add repeatable wanted quests or make the quest chain repeatable.

Last edited by MithranArkanere; Feb 11, 2012 at 11:26 PM // 23:26..
MithranArkanere is offline   Reply With Quote
Old Feb 12, 2012, 01:08 AM // 01:08   #31
Ascalonian Squire
 
Man W/ Club's Avatar
 
Join Date: Jul 2011
Guild: Ascalon this way ---->
Profession: W/
Default

About those of you concerned about the grind, I do agree PvE is grindy but understand that A-net is a dedicated team of zen masters making GW2 and I am happy with free content with a good story.

my favorite quest in all of winds of change was Cantha Courier crisis. The writing in the 3rd part was really good and relevent imo, so was the whole story of the damn communists trying to blame other people and form the ministry of oppression etc..

I do hope GW2 will live up to what it aims to be and understand that if the game is that good then it is up to us to make a good community and see the good in everyone.

Now, concerning farm, i dont farm, if u dont like grinding then dont and games wont cater to grinding. IF u want to farm to get more 'prestige', fine by me, i play to have fun.
Man W/ Club is offline   Reply With Quote
Old Feb 12, 2012, 04:13 AM // 04:13   #32
Ascalonian Squire
 
E N I G M A's Avatar
 
Join Date: Jul 2009
Guild: [一匹狼]
Profession: R/
Default

Thank you Anet for the WoC contents. I enjoyed the story and rewards for both completing NM and HM. I'm also thankful for this...

E N I G M A is offline   Reply With Quote
Old Feb 12, 2012, 05:19 AM // 05:19   #33
Furnace Stoker
 
Daesu's Avatar
 
Join Date: Oct 2008
Default

Quote:
Originally Posted by MithranArkanere View Post
If you think these quests are 'farmable' (and give "farmable" the meaning I do), then we have a problem. Either you have or know of someone that has a build that can be easily used by anyone to complete WoC in little time, and so it must be a greatly overpowered build that must be nerfed as soon as possible.

I never mentioned anything about number of rewards in the first place. You just said they should not be repeatable because you found them boring, and I believe that is not a valid reason.

Then you wanted to change the rewards to just XP and gold, which isn't needed.
I brought up the WiK repeatable quests as an example and reference. If you already knew that they don't give as much rewards, then what made you think I would pretend to have the same rewards in WoC, when I used WiK repeatables as reference and I didn't mention anything else?
Yes I do find the cleansing quests boring and asking these to be repeatable sounds ridiculous to me, but to each his own.

The bigger concern to making these quests repeatable is that, if their rewards are not nerfed when repeated, they can be farmed and the prices for WoC unique rewards hurt.

Quote:
As long as Imperial Guard Requisition Orders and Imperial Dragon's Tear are not given again, it should be fine if they add repeatable wanted quests or make the quest chain repeatable.
With the current exchange rate of 1 Imperial Guard Requisition Order to 3 Ministerial Commendations (3 Requisition Orders or effectively 9 ministerial commendations for a lockbox), if the repeated quest offers Ministerial Commendation, then it would still be easy to farm them for Imperial Guard Requisition Orders. The exchange rate in WiK is 25 War Supplies to 1 Medal of Honor and 10 medals for a weapon, effectively 250 war supplies for a weapon.

Last edited by Daesu; Feb 12, 2012 at 05:29 AM // 05:29..
Daesu is offline   Reply With Quote
Old Feb 12, 2012, 11:12 AM // 11:12   #34
Frost Gate Guardian
 
Hara Makoto's Avatar
 
Join Date: Apr 2008
Location: London, UK
Guild: The Imperial Guards of Istan [TIGI]
Profession: R/
Default

I found the first part boring when I initially completed it it (although trying to do it all in 1 night maybe didn't help that), but having repeated all of it on my ranger have found it all extremely enjoyable - thanks Anet.
Hara Makoto is offline   Reply With Quote
Old Feb 12, 2012, 03:02 PM // 15:02   #35
Ooo, pretty flower
 
Konig Des Todes's Avatar
 
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
Default

Quote:
Originally Posted by GhostKairi View Post
3 cheers for WoC and Anet, ending their game in style
GW, and Beyond, isn't over yet.

Quote:
Originally Posted by StormDragonZ View Post
I think it gets to a point when just about every line of dialogue has some kind of reference to something else.

I'm probably the only person in the entire GW playerbase that is getting rather annoyed over the supersaturation of references. It only made these quests and WoC itself seem like one big display of humor.

Then again, it wouldn't surprise me if nearly 70% or more of those who did these quests didn't even bother to read any dialogue.

That's my only problem coming out of the WoC storyline, and it only makes me ponder how deep in random references will be seen in GW2.
I felt the same when getting to Calling All Thugs

Previous references were just 1 per quest, mostly.

Nightfall shared the same issue imo, and I was glad when EN had less of it. WiK brought that back with Trial of Zinn though...

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
oh, i saw there's a quest to undo every spawn, but you most likely must have done everything in WoC -_-

i quit WoC after my rit done it and every future content like this

quest is called : Memories of Purity
It's available once you do the last Cleansing quest (the Kurzick area one).
Konig Des Todes is offline   Reply With Quote
Old Feb 12, 2012, 09:09 PM // 21:09   #36
Desert Nomad
 
Ayuhmii Shanbwa's Avatar
 
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
Default

Quote:
Originally Posted by Konig Des Todes View Post
GW, and Beyond, isn't over yet.


I felt the same when getting to Calling All Thugs

Previous references were just 1 per quest, mostly.

Nightfall shared the same issue imo, and I was glad when EN had less of it. WiK brought that back with Trial of Zinn though...

It's available once you do the last Cleansing quest (the Kurzick area one).
yea i know, but still want it to be done, i dont like half work
so yea, gotta see if i can get enough and good enough help for the stuff after that quest

but that'll be the first and last char doing it, sry anet
also, i think the upcoming elona content will be just as bad or worse.... to me

i got this far with lot of help
Ayuhmii Shanbwa is offline   Reply With Quote
Old Feb 16, 2012, 01:38 PM // 13:38   #37
Frost Gate Guardian
 
Chilos's Avatar
 
Join Date: Jun 2007
Location: Oulu, in magical land called Finland
Default

Thanks for WoC, I got my Survivor maxed via Cantha Courier Crisis. n_n
Chilos is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:25 PM // 17:25.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("